Extra Animal Stat Blocks

Protean and Animalism Clarification

We’ve added these African-focused stat blocks to accompany the ones in the Core book (p. 373) If you need a different animal type, let Staff know and we can work something out with you.

Special Animal Qualities

Some animals have abilities beyond what a character can normally do - a bat's sonar, for example. While this is represented mostly by the narrative quality of being able to see in complete darkness, it is mechanically represented by a high Awareness pool. A dog has a keen sense of smell, and are often used for tracking. They have a low Awareness and no Survival because, despite that ability, they do not inherently use it to track specific targets for humans. This is best represented by using your character using their Animal Ken skill to direct them or using their Survival skill and getting a teamwork die from the dog they are directing. There’s a narrative power to most of these special qualities that exist beyond stats; for instance, a cheetah can run incredibly fast compared to a person. That’s just part of being a cheetah, it doesn’t need any special mechanic for it beyond narrative implications.

chevron-rightAmerican Alligator Snapping Turtle hashtag

Standard Dice Pools: Physical 4, Social 1, Mental 1 Secondary Attributes: Health 5, Willpower 3 Exceptional Dice Pools: Intimidation 4, Awareness 4, Stealth 6 Special: Does +2 superficial damage to attacks and +2 armor unless rolled onto their back

chevron-rightAfrican Wild Doghashtag

Use ‘Wolf’ stats from Corebook.

chevron-rightBaboonhashtag

Standard Dice Pools: Physical 4, Social 1, Mental 1 Secondary Attributes: Health 5, Willpower 3 Exceptional Dice Pools: Athletics 5, Awareness 4, Stealth 3 Special: Has thumbs!

chevron-rightBig Cat (Lions, Cheetah, Leopards, Jaguar) hashtag

Use ‘Wolf’ stats from Corebook.

chevron-rightBoa Constrictor hashtag

Standard Dice Pools: Physical 5, Social 1, Mental 1 Secondary Attributes: Health 5, Willpower 3 Exceptional Dice Pools: Brawl 6, Stealth 6, Intimidation 4, Awareness 4 Special: If a boa constrictor successfully grapples an opponent, it may constrict its victim as a +2 heavy impact Brawl weapon.

chevron-rightCape Fox hashtag

Standard Dice Pools: Physical 4, Social 1, Mental 1 Secondary Attributes: Health 3, Willpower 2 Exceptional Dice Pools: Athletics 5, Stealth 6, Awareness 7

chevron-rightCape Cobra hashtag

Standard Dice Pools: Physical 4, Social 1, Mental 1 Secondary Attributes: Health 4, Willpower 2 Exceptional Dice Pools: Brawl 6, Stealth 7, Intimidation 4, Awareness 4 Special: A cobra’s fangs are a light piercing Brawl weapon with a +2 damage modifier. Its venom kills or debilitates a mortal victim by the end of the scene if not treated. Against vampires, the venom from a cobra bite has no effect.

chevron-rightCrocodile/Alligator hashtag

Standard Dice Pools: Physical 6, Social 1, Mental 1 Secondary Attributes: Health 7, Willpower 2 Exceptional Dice Pools: Stealth 6, Intimidation 5, Awareness 5 Special: Does +4 damage.

chevron-rightElephant Standard hashtag

Dice Pools: Physical 8, Social 1, Mental 1 Secondary Attributes: Health 10, Willpower 3 Exceptional Dice Pools: Awareness 3, Intimidation 6 Special: Does +4 damage. Feats of Strength auto success for Str 13 and below.

chevron-rightGiraffe hashtag

Standard Dice Pools: Physical 6, Social 1, Mental 1 Secondary Attributes: Health 6, Willpower 2 Exceptional Dice Pools: Awareness 4 Special: +2 Damage when trampling prone opponents

chevron-rightGreater Kudu hashtag

Standard Dice Pools: Physical 5, Social 1, Mental 1 Secondary Attributes: Health 5, Willpower 3 Exceptional Dice Pools: Athletics 6, Stealth 5, Awareness 4 Special: +1 Damage when trampling prone opponents

chevron-rightHippo hashtag

Standard Dice Pools: Physical 7, Social 1, Mental 1 Secondary Attributes: Health 9, Willpower 3 Exceptional Dice Pools: Awareness 3, Intimidation 5, Stealth 3 on land and 6 underwater Special: +2 damage to attacks

chevron-rightHyena hashtag

Use Wolf stats from the Corebook.

chevron-rightJackal hashtag

Standard Dice Pools: Physical 5, Social 1, Mental 1 Secondary Attributes: Health 5, Willpower 2 Exceptional Dice Pools: Athletics 7, Stealth 6, Intimidation 2, Awareness 3 Special: The jackal’s long, curved canines are a light piercing Brawl weapon with a +2 damage modifier.

chevron-rightLarge Shark hashtag

Standard Dice Pools: Physical 6, Social 1, Mental 1 Secondary Attributes: Health 7, Willpower 3 Exceptional Dice Pools: Stealth 6, Intimidation 5, Awareness 5 Special: Does +3 damage

chevron-rightSmall and Medium-Sized Birds hashtag

Standard Dice Pools: Physical 3, Social 1, Mental 1 Secondary Attributes: Health 2, Willpower 1 Exceptional Dice Pools: Awareness 5, Stealth 7

chevron-rightWarthog hashtag

Standard Dice Pools: Physical 5, Social 1, Mental 1 Secondary Attributes: Health 6, Willpower 2 Exceptional Dice Pools: Awareness 3, Brawl 6, Intimidation 3, Stealth 4 Special: Tusk attacks from a warthog ignore 2 points of armor and get +1 to damage

chevron-rightZebra hashtag

Use Horse stats from the Corebook

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