How to Format
General Text Formatting
The following formatting can be achieved by using specific symbols around the text you would like it to affect.
Italics - *italics* or _italics_
Underline Italics - __*underline italics*__
Bold - **bold**
Underline Bold - __**underline bold**__
Bold Italics - ***bold italics***
Underline Bold Italics - __***underline bold italics***__
Underline - __underline__
Strikethrough - ~~Strikethrough~~
Don't want to use markdown? You can slap a backslash before your statement or put your message in a code block, escaping the markdown formatting. You'll see those asterisks as you'd like!
Inconnu Headers
We use a Discord bot called Inconnu to handle our dice rolls and create roleplay headers. You can use these headers to supply information that would be readily available to the other character(s) in your scene and denote your scene's location. People subscribed to Inconnu's Patreon page may use character images in their headers and the bot's /post
command. More information can be found on Inconnu's documentation page.
You will precede each post by using the /header
command. We use these headers to calculate activity experience, so try not to forget!
Posting Tips
Use third-person perspective. Past or present tense does not matter, but third-person creates a barrier between your character and yourself to help mitigate character bleed.
Enclose all spoken dialogue in "quotes". This helps to clarify exactly when your character is speaking out loud. Do not use quotes for thoughts.
Italics are generally used for inner thoughts, though many players forgo writing said thoughts out.
You should note this in your post whenever you make a roll, fail a rouse check, or activate a discipline. You may use code blocks, spoiler tags, or whatever suits you. Ensure that it is readable and not disruptive.
When changing locations, make a note at the end of your post and tag the channel that the scene will be moving to before using the
!end
command.A location change generally counts as a scene end for powers, abilities, and effects that last until the end of a scene.
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